However, I have an issue setting up my controller settings. The log suddenly dies mid-log message which is kind of interesting I guess. Playing spiderman 2 and ultimate spiderman just entering the first mission. System Info (please complete the following information): I just hit F9 right when the game starts because this game is not compatible with the hardware backends. You can try it, hope PCSX2 1.6.0 Best Settings Spider-Man. I'm using whatever the defaults are this is a fresh PCSX2 dev build. Hello Friends, in this video I just share configuration spider man 2 pcsx2 1.6.0 on my low-end PC. ![]() One time I made it into the third mission.Īfter careful examination of "Let's Play" footage, I do believe the correct behavior would be for the game not to crash. Usually by the end of the 2nd story mission starting from a new game, the game will crash. And I must admit, its pretty good However, I was playing some Ultimate Spider man on the Pcsx2, but, everytime I go to the same spot, its like it had a invisible wall at that place, and makes me stop in the air, but the cars. So in my books, USM is a major improvement overall, with a stellar story mode and decent free-roaming system. So, after a long time, I finally decided to give this emulator a try. I felt Spider-Man 2 was a 7.0, redeemed only by its awesome swing mechanics and open city. Its fair to say this is a feature a lot of users really wanted for browsing the website and it has been the most upvoted suggestion on the feedback board since we opened it earlier in the year. Ultimate Spider-man freezing at the same spot. I hate giving open-ended reproduction steps like this, but there's not any better instructions I can give. Weve added a new option to your Content Blocking settings which enables adult content but blurs out the tiles and images by default. Keyboard and mouse State Notes Remapping: Done in the same menu as controller remapping, with 3 input slots per action. Sometimes you'll start to get flickering graphics before it eventually crashes. Ultimate Spider-Man is a Beat 'em up video game published by Activision, Treyarch released on September 22nd, 2005 for the PlayStation 2. ![]() Play the game for a while, do a couple of missions, swing around the city. GSdx: out-of-memory, texturing temporarily disabled PC specifications: CPU: Intel Core i5 2500K 4.When playing Ultimate Spider-Man for extended periods (30 - 45 minutes?) the game eventually crashes due to" Other speedhacks dont seem to make a difference. It seems like it only looks ok in Software mode. How to replicate: Enter ingame and move the camera a bit The game looks like a glitchy mess in 3D11 Hardware (even native res). OpenGL and D3D11 Software renderers both work fine (if you see stuff pop-in and out of view, it's the wide screen patch) ![]() i found this info on a youtube video somewhere. ![]() push F9 to go into software mode and the textures will be mostly fixed (not 100) and it will run smoother. D3D11 is a bit worse but looks like the exact same issue. how to make Ultimate Spiderman Work (ish) anyone whos tried to play this has most likely found it doesnt run well AT all, and the textures are fucked. Description: When using GSdx OpenGL/D3D11 Hardware backend textures of everything rendered look garbled and flicker with different colors (distant buildings, ground you walk on, character model etc). Plugin settings: Defaults, tested with native, scaling, opengl depth, all accurate options, accurate date, nothing affected the issue. Plugins used: GSdx, SPU2-X, Lilypad, Linuz ISO/Gigaherz CDVD,rest null plugins
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